A Japanese game entirely centred on acts of rape is sparking huge protests in America. The game - charmingly entitled RapeLay - allows players to rape female anime characters and underage girls. It is one of many games freely available online and in Japan's game shops. Although Japan has laws governing sexual content, these laws do not regulate themes, and as such, this game is not illegal.
Interestingly, that being said, RapeLay has been around since 2006 and has already generated significant international controversy, but CNN has only chosen to report on the game now, much to the bemusement of many gamers, who consider this very much old news. Moreover, 90% of Japan's computer game companies agreed in 2009 to ban rape-themed games, according to Bloomberg News, including RapeLay, which was instantly removed from the owning company's website. The story was also covered last year by The Telegraph, following a decision from Amazon to remove the game from its website.
The CNN story seems to imply that today's article was sparked by the discovery that the game is still widely available online, but even the briefest internet search seems to indicate that RapeLay is but one example of a whole genre of games popular in Japan and across the world, where the rape, sexual and physical abuse of women is a core theme. This is the most disturbing part of the entire story as far as I'm concerned: that the abuse of women is now so normalised as to be embedded in our recreational activity.
You can read more of this story and watch the related video report on CNN's website.
Equally as interesting, and as controversial, are the responses and comments the story has generated on CNN's site, mostly from gamers who seem to be arguing that just because rape is featured in the game, does not mean players will be rapists in real life. Granted, but is there really anyone who wouldn't feel the slightest bit disturbed to find their son/daughter/partner/sibling/friend playing a game like this?!
Other comments on the CNN story wonder why rape is considered offensive but games depicting violence or killing are not. Actually, such games are controversial and always have been, hence why they have age limitations placed on them, and why there are ongoing research attempts to investigate their effects. Personally, I'd be more interested in discussions about why people would want to play such a game in the first place (the 'no market without demand' theory), but maybe that's just me.
Another comment on CNN posited that: " i think this maybe help stop some local pervs from doing to someone. they just playing on computer?"
I think this argument worries me more than any other - that somehow these games might 'prevent' a rapist acting out in the 'real world'. In that case, would it be considered socially useful to have computer games depicting paedophilia (as in fact this one does through the rape of a young girl)? And if not, can anyone tell me what the difference is?
Most of all, what worries me most about this game - and others like it - is that it depicts acts of violent hatred against women as a leisure activity. this isn't Call of Duty, where you're pretending to be a soldier, this is a game where you are pretending to rape women, some of them underage. As a woman, I find that deeply frightening.
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